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Dinotographer Dinosaur Breakdown

Hello
While at university I made a connection who has been allowing me to help him with a game currently in pre-production called Dinotographer. He was an ex Tranzfuser team and has been giving me feedback and advice as we build up work for the early production stages of the game.

at the moment I have been focused on making a vertical slice of an environmental scene for the game. Within the scene we are trying to nail down the art style and layouts of the world. The scene also needed to include Dinosaurs so I created a Parasaurolophus.

I made the Parasaurolophus in ZBrush. Refined and posed it in Maya and then Textured it in Substance Painter before placing it in the unreal engine scene I created.

Hope you like it !
Full Scene Vertical Slice coming next !

(Pre Production Work for Dinotographer Game Directed by Matthew.S)

Orange Textured Parasaurolophus

Orange Textured Parasaurolophus

Tan Textured Parasaurolophus

Tan Textured Parasaurolophus

Blue Textured Parasaurolophus

Blue Textured Parasaurolophus

Wireframe Parasaurolophus

Wireframe Parasaurolophus

Concept Art

Concept Art