In our final year university game Magical Mischief this is one of the traps that the player can encounter in the Wizards Tower.
When the player is spotted by the trap plant it will try to alert the Wizard by snapping its jaws and the light on the top of its antenne will begin to flash.
I again followed my same pipeline of creating in Zbrush -> Maya -> Substance Painter -> Unreal Engine.
The only change I had to make was in Maya where I had to rig and Animate the Trap Plant with more animations to come.
Final Poly Count: 10k Faces
Hope you all like it !!
Now Available to play on Itch.io: https://becky6213.itch.io/magical-mischief
Trap Plant Turnaround
Trap Plant Animation