Hello Hello..
Here is another brief set by the University of Hertfordshire but we also worked with K9 Digital who came in during the project and gave a good demo which helped with this brief.
I designed my orc character and then made a high resolution model in Z-brush before going into Maya to Retop the model and also try using Xgen for the first time to make the beard. then i did some texturing in substance painter where i tried to work hard on using undertones to create a realistic skin. finally into unreal engine 5 to light and render !
Im happy with the final project
Hope you like it !!
Orc Turnaround